![]() ![]() But if all the cards are dealt to two players, each player knows from the start exactly what the other holds, and an important feature of the game is lost. It is a characteristic of most good card games that the players begin with incomplete information about the distribution of the cards and discover more in the course of the play. People in this situation often look for ways to adapt these games for two, but this is problematic for games in which all the cards are dealt out. For card players in this situation it can be frustrating that most of the best card games require four, or sometimes three or five players. There is a great demand for good two-player games, especially in Western countries where since the 20th century people have tended to seek entertainment at home rather than gather together in larger social groups. The stats and popularity/trend ratings are updated at the beginning of each month, and the order in which the recommended games are listed on this page is shuffled randomly once a week so as not to give undue weight to any one recommendation. (The 6 games or pages with the most significant increase are also listed on the home page under 'recent interest'.) The top 10% are given 5 flames, the next 20% 4 flames, the middle 40% 3 flames, the next 20% 2 flames and the bottom 10% 1 flame. The pages are then ranked in order from most significant increase down to most significant decrease. The number of visitors in the most recent month are compared with the average per month over the preceding five months, and the significance of the change is estimated using a statistical technique described here. (The top 6 games under this ranking are also listed on the home page as 'most popular games'.) Top 10% get 5 hearts, next 10% 4 hearts, next 20% 3 hearts, next 30% 2 hearts, bottom 30% 1 heart. Games are ranked in order of the average number of people (actually different IP addresses) per month who visited the game rules page in the last 6 months. Subjective assessment of the editor combining two factors: how difficult or complex the rules are, and how difficult it is to learn to play the game well. Further 2-player games can be found among the collection of invented games and on the commercial games page. The above are the editor's recommendations, but tastes differ and you may prefer to explore the full index of traditional 2-player games. The skill is in the management of the reserve piles where currently unplayable cards are stored. American game for two in which players compete to play their cards in numerical sequence to foundation piles. ![]()
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